@startuml
sprite $signing [48x48/16] {
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000000000000000000000000000000000000000000000000
0000000000000000000039710009C8000000000000000000
00000000000000000002FFFC008FFF800000000000000000
00000000000000000007FFFF60CFFFF10000000000000000
00000000000000000004FFFFE19FFFF70000000000000000
00000000000000000000CFFFF83FFFFE0000000000000000
00000000000000004A813FFFFF2CFFFF6000000000000000
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0000000000000000AFFFFF3DFFFFAFFFFF40000EFFF30000
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00000000000000CFFFFF9FEABFFFFFFFFFFFF40EFFFB0000
000000000000002EFFFFF74873CFFFFFFFFFFD6FFFFC0000
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00000000000000004FFFC7FFFFFA3CFFFFFFFFFFFFFC0000
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0000000000000000006FF59FFFFFFF93DFFFFFFFFFF70000
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0001FFFFFFFFFECBCEFFFFFFFFFFFFFFFFFFF6A400000000
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0000000013568ACFFFFFFFFFFFFFFFFFFFFFD00000000000
0000005AAAAAAAAABDFFFFFFFFFFFFFFFFFFA00000000000
000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000000
00000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000000000
000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000000000
000000AEEEEEEEEEEEFFFFFFFFFFFFFFFFFF000000000000
000000000001579ACEFFFFFFFFFFFFFFFFFC000000000000
00000000006FFFFFFFFFFFFFFFFFFFFFFFF9000000000000
0000000000FFFFFFFFFFFFFFFFFFFFFFFFD1000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_SIGNING(_alias) ENTITY(rectangle,black,signing,_alias,FA SIGNING)
!define FA_SIGNING(_alias, _label) ENTITY(rectangle,black,signing,_label, _alias,FA SIGNING)
!define FA_SIGNING(_alias, _label, _shape) ENTITY(_shape,black,signing,_label, _alias,FA SIGNING)
!define FA_SIGNING(_alias, _label, _shape, _color) ENTITY(_shape,_color,signing,_label, _alias,FA SIGNING)
skinparam folderBackgroundColor<<FA SIGNING>> White
@enduml